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Mods para mafia 1
Mods para mafia 1








Looks very good, thank you for the contribution and please keep coming back. Posted: Wed 11:24 pm Post subject: Boz Mod Last edited by djbozkosz on Fri 9:29 am edited 3 times in total

  • inproved gun sounds, glass sounds, etc.
  • some more modified textures (blood, glows, particle effects, etc.).
  • mipmapping for all buildings in the city.
  • new city and countryside as background, patches in countryside - new forests, etc.
  • new locations: Clarks Motel, meadows and fields which were unavailable before - around motel, farms and behind rest stop, road to the hill in the center of coutryside, hole near downhill from big bridge, Deadfall Pass - pass behind the dam, road around vineyards - both are conversions from PlayStation 2 game version.
  • subway - is linked on the old elevated railroad, from Winslet Ave in Little Italy over train station in Works Quarter, under harbor to Municipal Building in Central Island, then over Downtown to church in Oakwood and to Market Ave in Hoboken.
  • cars on every car parks, some park are secured.
  • new locations: Salieri's bar, Morello's bar, Italian Garden, Bertone's service, Tommy's house, aisle from Running Man mission, factory from Just For Relaxation mission (available in mission), etc.
  • various types of missions: action from Salieri, something with cars from Lucas.
  • draw distance is increased to three kilometers.
  • mods para mafia 1

  • reflective water - Water Shader (special thanks: MR F) + own water with sun reflection.
  • dynamic weather and day cycle, sun ray effect, volumetric lights.
  • photomode - custom camera set, save camera, etc.
  • camera fov - for better acceleration and brake effect in the car.
  • mods para mafia 1 mods para mafia 1

  • reworked freeride scipts: speeding, gun shop.
  • Posted: Wed 11:17 pm Post subject: Boz Mod










    Mods para mafia 1